Panzer general 2 manual
However, repeated attacks disrupt an entrenched unit, forcing It out of its good tactical position, or wearing down Its laboriously constructed defenses, and giving the attacker Intelligence useful for further attacks. Rugged defense really helps Infantry, particularly well entrenched Infantry.
In the April 2000 issue of the magazine PC.
Panzer general 2 manual series#
The concept of rugged defense represents tactical surprise, or the ability to open fire from cover at close range, conditions which favor the defender and can devastate an attacker. Panzer General II is a turn-based strategy computer game by Strategic Simulations, Inc.Released September 30, 1997, Panzer General II is the sixth SSI game in the 'General' series and the first in the 'Living Battlefield ' series.It takes place during World War II, covering events from the Spanish Civil War in 1938 to hypothetical battles in 1946. If the entrenchment level Is zero, or if the attacker Is a pionlere or engineer, there Is no risk of a rugged defense.
This represents defending units having the time to create traps, or extremely well defended positions, that the enemy must take great risks to assault.
A rugged defense can occur In two ways: if a unit's movement takes It into the hex of a hidden enemy, a tactical surprise occurs (for air and naval units this misfortune Is called "out of the sun" and "surprise contact"), which is automatically treated as a rugged defense also, If an entrenched unit Is attacked at close range (from the adjacent hex), by a ground unit, there is a risk of a rugged defense based on the relative experience, the unit type, and the defender's entrenchment level.